Additionally, while attuned to this weapon you cannot be surprised while asleep. When worn to sleep, four hours is sufficient for a long rest and you gain 2d10 temporary hit points when you awaken. The swords appear at your side and remain there until you dismiss them as a bonus action or until you fall unconscious or remove the circlet. It has 3 charges and regains all expended charges daily at dawn. Once per day this ring allows the wearer to cast a spell, up to spell level 2, with a casting time of Action as a Bonus Action. A full list of D&D 5e items. For more items and homebrew D&D content be sure to visit our Instagram! The hilt of Venom is a clear vial of magically reinforced glass with a greenish liquid contained within. While attuned to Blackfyre you can't be charmed or frightened. If the creature attuned to the Amulet ends their turn within 5 ft of the ally, they intercept the attack and take double the damage and the ally takes none. This small, green, magical bead can easily fit in your pocket. These bracers can be found with 1d6 random weapons already contained within, and a 10% chance of one of those items being a basic +1 weapon. 2 includes the Shock Stick and Wand of Fire. While attuned to this item you gain the following Bond: An injury to the unspoiled wilderness is an injury to me. This attack has a reach of 30 ft. and deals 2d8 + Strength Modifier fire damage. This radius increases to 45 ft. at paladin level 18. A creature attuned to Kyzzierth's Renown has their Charisma and Strength score increased by 2, up to a maximum of 22. A creature attuned to Kyzzierth's Renown has true sight out to a range of 60 feet and dark vision out to a range of 120 feet. The charges must be expended to empower the attack before the attack is rolled. These twin hand crossbows are magic weapons made of fine craftmanship, each inscribed with a name written in ancient dwarvish. When a book is placed within the shallow box and a certain word is spoken in the following context, "Oh great magical machine, find for me the word (or phrase) 'XXXXXXXX' " at which point, the book opens to the first page and the magnifying glass begins scouring the page for that word or phrase. This deck of cards can be used as a standard playing card set. If a creature attempts to remove the armor without the consent of the mimic, they must succeed on a DC 18 Strength check to do so. If the target fails their saving throw, their AC is reduced by 2. Rupture can hold up to 5 charges, and it starts with 1d4+1 charge. I hope to . As an action a creature wielding the staff can twist both sides, causing the grooves to re-align, at which point the staff becomes an Immovable Rod. When you hit with an attack using this magic greatsword, the target takes an extra 1d6 bludgeoning damage, or 3d6 bludgeoning damage if the target is a beast. A creature attuned to Kyzzierth's Renown can use their action to call for the fury of gold and red dragons, exhaling a blast of pure radiant fire that ignores resistance in a 60 ft. cone. Rupture is a +1 maul that grants resistance to fire damage to a creature attuned to it. Once per long rest, as an action, you can channel Flux's latent energy into a single devastating arrow. Finally, a creature attuned to these weapons can use their action or bonus action to shoot a single strand of webbing from the end of either Tonfa at an object or structure within 60 feet, this functions as a 60 ft. length of Silk Rope and attaches to the object or structure providing a secure anchor point. The companion's attacks are now considered magical for the purposes of overcoming resistance to mundane damage. While attuned to Ice you are immune to disease and can't be charmed or frightened. While it is in your possession, you have advantage on Dexterity (Acrobatics) rolls to walk across tight ropes. Once per short rest a creature atttuned to Flux can shift its elemental affinity to one of the following: Acid, Cold, Fire, Lightning, or Thunder. Additionally, when an attack misses you or you succeed on a Dexterity saving throw, you can use your reaction to immediately move up to 10 feet without provoking opportunity attacks. This ring is composed of three seperate bands; two emerald bands, and one glass band which contains a small amount of quicksilver that can be seen sloshing around within the glass band. Wondrous Item, very rare (requires attunement by a Ranger: Beast Master or Drakewarden). Additionally, once per long rest the wielder of this weapon can summon a Blue Guard Drake. While attuned to this weapon, attacks made with it deal an additional 1d8 lightning damage. Every dawn, if the bottle is empty, it automatically refills itself with a new batch of sauce. Regeneration. When all the gems are removed or destroyed, the helm loses its magic. Any opportunity attacks taken during the activation of this item are made at advantage. This guard drake rolls its own initiative and acts on its own. While you are attuned to this item, you no longer have disadvantage on your ranged weapon attack rolls when attacking at long range. A creature with legendary actions is unaffected by the scroll. Additionally this weapon deals 1d4 fire damage on a hit. You are proficient with this scimitar while you're attuned to it. Crowns, rings, weapons, shields, and pieces of armor can all be made whenever a fell mood strikes a dwarf. This property cannot be used again until the next dawn, and on a success it can't be used on the same creature more than once. An Adult White Dragon - Infusion of Ice: Whenever a creature is hit by an attack with The Devourer when it is infused with a White Dragon Infusion, the target must make a DC 15 Constitution Saving Throw or have their movement speed reduced by 10 feet until the start of their next turn. Creatures of the wearers choice must make a DC 21 Dexterity saving throw or take 66(12d10) fire damage. A dart from the Bleeding Bouquet has a +1 bonus to attack and damage rolls. Each of these bracers are linked to a small demi plane. While wearing the circlet, you can take a special Attack action on your turn to summon a number of floating, spectral swords equal to the number of gemstones in the circlet and make one melee spell attack with each of them against a target within 10 feet of you. Creatures that are suspicious of the wearers presence (for example; other creatures pointing out the wearer, objects that are picked up by the wearer [which would appear to be floating], doors opening and closing, etc, etc) can attempt another Charisma Saving Throw at the end of each of their turns. This fur-lined bathrobe is enchanted to achieve an unprecedented level of comfort. Once you've used this bathrobe to get the best rest you've ever had, you literally cannot sleep without it. Click here to edit contents of this page. Additionally, when you fire a kinetic bolt, you must succeed on a DC 10 (+2 for each additional charge) Strength saving throw or be knocked prone. with a DC equal to 10 + one half the creatures CR (rounded down). The cloud fills an area 20 ft. in radius centered on the club and moves with the club. Creatures that do not attune to this item with The Master of Poisons and Shadows blessing will begin to be twisted by it. This padded armor is a billowing assemblage of earth-colored cloth that seems to flow with the wind as if made of sand itself. Sentience. Once per long rest a spell caster attuned to this tome can chose a number of cantrips equal to half their proficiency modifier (rounded down) and can add those cantrips to their list of available cantrips. A creature attuned to Blackfyre develops slitted dragon-like eyes, the irises of which become shot through with vibrant color corresponding to the types of true dragons the wielder has slain. Warlords Bounty is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Warlords Bounty. He missed the man's self-satisfied smile as he turned the corner. The wearer can summon forth any weapon that has been stored in the bracer at will, including during an attack roll, allowing the wearer to switch quickly between different potential weapons. On a 1, the weapon breaks, but can be repaired with 100gp worth of materials and 8 hours of work. Immunity to poison damage and the poisoned condition, Advantage on saving throws against spells and other magical effects, You gain the ability to speak to snakes and can cast the. The interior of this coat functions as a Bag of Holding. The spell save DC for this spell is 18. Motherlode! If you're reduced to 0 hit points when this happens, your body is incinerated and turned to ash. The guard drake disappears after one hour or when reduced to 0 HP. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: You can also use an action to cast one of the following spells from the staff without using any charges: The staff regains 2d4 + 1 expended charges daily at dawn. This tenet impresses itself upon your very person, causing you to value honesty and integrity in others above all else. You are considered proficient with this weapon if you are an elf or half-elf. As an action, a creature attuned to the Tonfas can shoot a thick webbing out at an enemy within 30 feet of them. 4 Tome Of Leadership And Influence Very Rare, Dungeon Master's Guide pg. These matching scimitars are composed of a bright clear water, retrieved from the Frigid Expanse region of the Elemental Plane of Water, contained within an intricate gold framework. Click here to toggle editing of individual sections of the page (if possible). Bound within this Bag of Holding is a greedy entity, that will make itself known the first time a character attempts to remove an item from the bag. Eons ago The Lord of Light chose to bless their champion with a weapon befitting their majesty and splendor, and so they plucked a star from the night sky and folded the rays of light it produced into luxen, a solid manifestation of luminosity. When in darkness or dim light, creatures attuned to Lux have dimly glowing irises. This sand can be substituted for the material component of a spell with a required value of less than 1,000 GP. The spell must target a weapon linked to the bracers. When the Lantern is used in this way, the holder does not need to provide the material components and the familiar must manifest in the form of a rat. View wiki source for this page without editing. Creatures killed by The Wailing Hunger cannot be revived excepted by a Wish spell or similar effect. This club is constructed from a strong yet light metal alloy, the head of which glows a dull red and emits small tendrils of smoke from the ever smoldering coals contained within. Weapon (glaive), Artifact (requires attunement). Born of Glory. By all appearances this item appears to be a regular Bag of Holding, however it is much more. While attuned to Oathkeeper, Fiend(Devil) type creatures are always hostile to you and will actively work against your best interests, even to the detriment of their own. To increase the Save DC or To-Hit a number of ounces must be used equal to the desired increase times 2, for example; a +1 modifier will take 2 ounces, a +2 modifier will take 4 ounces, a +3 modifier will take 6 ounces, etc. A broken piece of a blue dragon's horn is set at the weapon's center, releasing tendrils of shimmering electricity from its point. You can use your Wild Shape feature up to three times, instead of twice, unless you can already use it more. In order to retrieve an item the character must succeed on a DC 15 Strength check to forcefully remove the item or a DC 15 Charisma (Persuasion, Intimidation, Deception) check to convince the bag to let the item go. A creature with legendary actions can't be turned to ash in this way. These simple looking dice were enchanted by a cleric ofless than honorable intentions. Once per long rest a creature attuned to Ice can use their action to create a vortex of arctic weather centered on themselves in a 30 ft. radius for 1 minute. If you take damage from an attacker that's within 5 feet of you while you have these temporary hit points, the attacker also takes 5 fire damage. Wondrous item, rare (requires attunement) A horrendous approximation of draconic visage, red liquid ever flowing from its gaping wooden maw. Lux regains the lost abilities when you finish a long rest during which Lux has been exposed to direct starlight. While in its scythe form, the weapon functions as a halberd that lacks the heavy property. Additionally, if Rupture or its wielder are subjected to fire damage, it gains a charge. While protected by the mantle, a corpse has a damage threshold of 20. The Animal Companion gains a +1 bonus to its attack and damage rolls. Try to find me if you will, but know you do so at your own cost and peril. Planar Bane: Valor deals an additional 1d6 damage to creatures not native to the prime material plane. See more ideas about dnd 5e homebrew, dungeons and dragons homebrew, d&d dungeons and dragons. You gain the following benefits while wearing it: Magical Weapon (dart), rare (requires attunement). Creatures that succeed on the saving throw are immune to the Cape's effect for 24 hours. Natural Spellcraft. This drive is more pronounced in individuals that lean towards selfish and self-serving personalities and is more subdued and tempered in individuals with altruistic and benevolent personalities, though the compulsion is still present no matter the creatures temperament. If you die while attuned to the seed, your soul returns to the tree, and at any time within a week of your death you may choose to be reincarnated as if the reincarnate spell had been cast on you. Weapon (longbow), very rare (requires attunement). Liquid ever flowing from its gaping wooden maw with legendary actions is unaffected by the mantle, a has. Be revived excepted by a Wish spell or similar effect from the Bouquet! Modifier fire damage to creatures not native to the bracers these twin hand are! 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